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	<title>exgn &#187; Playstation 2</title>
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		<title>exgn &#187; Playstation 2</title>
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		<title>Reviews are just opinions, grow up people</title>
		<link>http://exgn.wordpress.com/2008/03/04/reviews-are-just-opinions-grow-up-people/</link>
		<comments>http://exgn.wordpress.com/2008/03/04/reviews-are-just-opinions-grow-up-people/#comments</comments>
		<pubDate>Tue, 04 Mar 2008 23:55:00 +0000</pubDate>
		<dc:creator>exgn</dc:creator>
				<category><![CDATA[Playstation 2]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[XBox 360]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[4]]></category>
		<category><![CDATA[brawl]]></category>
		<category><![CDATA[bros]]></category>
		<category><![CDATA[egm]]></category>
		<category><![CDATA[gamespot]]></category>
		<category><![CDATA[gear]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[kotaku]]></category>
		<category><![CDATA[metal]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[reviews]]></category>
		<category><![CDATA[smash]]></category>
		<category><![CDATA[solid]]></category>
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		<guid isPermaLink="false">http://exgn.wordpress.com/?p=83</guid>
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This is something I&#8217;ve had bottled up for a long time.
Reviews have become the word of God as of late.  The reviewers themselves, Gods of the industry.  With each review posted, hundreds of fanboys gather like vultures to fresh giblet of road kill under the high noon sun.  They analyze every sentence, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=exgn.wordpress.com&blog=1536171&post=83&subd=exgn&ref=&feed=1" />]]></description>
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<p>This is something I&#8217;ve had bottled up for a long time.</p>
<p>Reviews have become the word of God as of late.  The reviewers themselves, Gods of the industry.  With each review posted, hundreds of fanboys gather like vultures to fresh giblet of road kill under the high noon sun.  They analyze every sentence,  every word, every piece of punctuation, leaving no stone unturned.  They arm themselves with every pro and con, and then head out to duke it out on their favorite message board.  When a game is released and a major publication doesn&#8217;t give it the score its supposed to get, World War III erupts.  Out of every crevice comes a fanboy, each with his own two cents to add.   Message boards turn into warzones, and intelligent conversation into a casualty.</p>
<p>Unfortunately, the publications don&#8217;t help the matter either.  Its not unusual for a lesser known publication to post a bad review of a good game to get a few more hits.  Even the game developers have become more proactive in the situation &#8211; now some developers threaten to pull advertising revenue if their games receive negative reviews, tarnishing the bias of reviews(check out some issues <a href="http://kotaku.com/gaming/rumor/gamespot-editor-fired-over-kane--lynch-review-328244.php">GameSpot</a> and <a href="http://www.ps3fanboy.com/2008/01/10/sony-sports-ubisoft-midway-ban-egm-from-reviews/">EGM</a> have run in to).</p>
<p>Fact of the matter is, however, that reviewers are not Gods, and their reviews are not the gospel.  They are simply people, like you and I.  Granted, they have played A LOT of games, but so have many of us as well.  Their rantings and ravings have no more weight then the dribble of your resident message board troll(well, provided the troll has actually played the game in question, which is not the case most of the time).  In fact, with some hardcore genres, like fighters, they have even less bearing &#8211; how is a writer that has to review X amount of games a week ever going to have enough time to figure out the ins and outs that make or break the system in games like Marvel VS Capcom 2?</p>
<p>So the next time you read a review, before you waste your time dissecting it line by line and articulating how inaccurate it is about your favorite game, step back.  Read the main points, think about the audience the review is written for, and the motive behind it.  Ignore the numbers, even.  Then remember that its someones opinion.  Be an adult, be rational.  Reviews are just opinions, and everyone is entitled to their own.</p>
<p>And Smash fans, 9.5 is good, shut the fuck up.</p>
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		<title>Guitar Healer</title>
		<link>http://exgn.wordpress.com/2008/01/23/guitar-healer/</link>
		<comments>http://exgn.wordpress.com/2008/01/23/guitar-healer/#comments</comments>
		<pubDate>Wed, 23 Jan 2008 22:21:57 +0000</pubDate>
		<dc:creator>exgn</dc:creator>
				<category><![CDATA[Playstation 2]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Wii]]></category>
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		<category><![CDATA[guitar hero miracle healing physical therapy activision]]></category>

		<guid isPermaLink="false">http://exgn.wordpress.com/2008/01/23/guitar-healer/</guid>
		<description><![CDATA[
Sure, we all love playing Guitar Hero.  Nothing beats a wild night of staying up &#8217;til dawn, whaling along to &#8220;Through the Fire and the Flame&#8221; on your plastic Gibson with a few friends and a few beers.  Its a fun, innovative game.  But now, according to an article posted at ShackNews, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=exgn.wordpress.com&blog=1536171&post=80&subd=exgn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><div style="text-align:center;"><img src="http://www.nextgreatthing.com/wordpress/wp-content/uploads/guitar-hero-rock-band.jpg" height="300" width="400" /></div>
<p>Sure, we all love playing Guitar Hero.  Nothing beats a wild night of staying up &#8217;til dawn, whaling along to &#8220;Through the Fire and the Flame&#8221; on your plastic Gibson with a few friends and a few beers.  Its a fun, innovative game.  But now, according to <a href="http://www.shacknews.com/onearticle.x/50912">an article posted at ShackNews</a>, Guitar Hero may also be a great tool in aiding physical rehabilitation.</p>
<p>One patient, for example, was told he would never regain full flexibility and rotation of his arm after an injury.  However, with regular physical therapy, supplemented with playing Guitar Hero(which relies heavily on the aforementioned flexibility and rotation), the patient made a rapid and astonishing recovery.</p>
<p>Doctors further say that Guitar Hero could be used in physical therapy to include improved<span class="viewmore"></span> abdominal, lower back, and wrist strength, sitting balance, fine motor skills, and general endurance.</p>
<p>Check out the full article at <a href="http://www.shacknews.com/onearticle.x/50912">ShackNews.com</a>!</p>
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		<title>Game of the Year 2007 &#8211; round up and review</title>
		<link>http://exgn.wordpress.com/2008/01/03/game-of-the-year-2007-round-up-and-review/</link>
		<comments>http://exgn.wordpress.com/2008/01/03/game-of-the-year-2007-round-up-and-review/#comments</comments>
		<pubDate>Thu, 03 Jan 2008 01:31:38 +0000</pubDate>
		<dc:creator>exgn</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 2]]></category>
		<category><![CDATA[Playstation 3]]></category>
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		<category><![CDATA[game of the year 2007 mario bioshock halo orange box ro]]></category>

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		<description><![CDATA[2007 has been hailed by many as the greatest year for video games so far.  Sales numbers further substantiate that claim, with 2007 marking the peak year of sales in the industry, and also setting the record for the most money grossed in 24 hours in any form of media(Halo 3).  Blockbuster hits [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=exgn.wordpress.com&blog=1536171&post=73&subd=exgn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>2007 has been hailed by many as the greatest year for video games so far.  Sales numbers further substantiate that claim, with 2007 marking the peak year of sales in the industry, and also setting the record for the most money grossed in 24 hours in any form of media(Halo 3).  Blockbuster hits were abundant across all the platforms, from Super Mario Galaxy, Halo 3, Call of Duty 4, Crysis, Uncharted, and much, much more.  As 2007 draws to an end, many publications have began running the annual Game of the Year awards.  EXGN has decided to round up the GOTY winners from over a dozen various, big name publications.  Whats the general concensus as to which title truly was the Game of the Year?  Read on&#8230;</p>
<h2>5. Rock Band(PS3/PS2/360) &#8211; Harmonix<img src="http://www.wii60.com/wp-content/uploads/2007/10/256px-rock_band_cover.jpg" align="right" height="179" width="143" /></h2>
<p>From the creators of Guitar Hero I and II comes Rock Band!  Now you and three friends can get together and form your own complete band, playing lead guitar, bass guitar, drums and a singer.  Despite the hefty $169 price and some initial hardware issues, Rock Band went on to become one of the highest ranked games this year, averaging 93.2% according to Game Rankings.  With the availablity of downloadable songs and the ingenuity behind its design, Rock Band is sure to keep gamers busy with their virtual bands well into 2008.</p>
<p>What others said:<br />
&#8220;<i>&#8230; Rock Band is the true evolution of music games.  Immersive and just plain addictive experience far greater than the sum of its parts.  It&#8217;s magic.</i>&#8221; <a href="http://www.wired.com/gaming/gamingreviews/multimedia/2007/12/YE_games_2007?slide=10&amp;slideView=22">Wired.com</a>, Game of the Year winner</p>
<h2>4. The Orange Box(PC/PS3/360) &#8211; Valve<img src="http://www.counterstrike-games.net/CSSource/Daten/orange_box-1.jpg" align="right" height="210" width="145" /></h2>
<p>Combining 3 classic Valve games &#8211; Half Life 2, Portal, and Team Fortress 2 &#8211; the Orange Box is not only an excellent deal because of the quantity of content included, but also because of the quality of the content as well.  The Orange Box was universally praised by several publications, Portal specifically, and maintains and impressive rating of 96.2$ for both the PC and 360 versions.  Even the PS3 version, which suffered some frame rate issues, was still a great pick up if there was no other option.  Overall, the Orange Box is well deserving of GOTY crown.</p>
<p>What others said:<br />
&#8220;<i>Portal isn&#8217;t just the best game of the year, it&#8217;s a landmark title for the industry whose influence will run as deep as our desire for change, and gives the best proof yet that games don&#8217;t need to be long to be great.</i>&#8221; <a href="http://gamernode.com/features/5504-2007-nodies-gamernodes-top-10-of-2007/index.html">GamerNode.com</a>, Game of the Year Winner<br />
&#8220;<i>The game[Portal] is phenomenal in every sense of the word&#8230;</i>&#8221; <a href="http://www.joystiq.com/2008/01/01/game-of-the-year-portal/">Joystiq.com</a>, Game of the Year<br />
&#8220;<i>&#8230; the only argument we had in choosing the Game of the Year was whether to give it to the five-game Orange Box as a collection or whether Portal earned the trophy all on its own. It&#8217;s that good.</i>&#8221; <a href="http://www.gamesradar.com/us/xbox360/game/features/article.jsp?articleId=2007122091726139085&amp;releaseId=20060321132945404017&amp;sectionId=1003&amp;pageId=20071220102325236041">GamesRadar.com</a>, Game of the Year</p>
<h2>3. Call of Duty 4(PC/PS3/360) &#8211; Infinity Ward<img src="http://www.ripten.com/wp-content/uploads/2007/07/cod4_cover1.jpg" align="right" height="230" width="161" /></h2>
<p>After the less then stellar Call of Duty 3(developed by Treyarch Studios), Infinity Ward went back to the drawing board and started fresh.  Call of Duty 4 would be the first game in the series to take place in the modern era.  This step forward allowed them to breathe a breath of fresh air into the series, updating it with all sorts of new weapons and technology.  The 3 different versions for the 3 different platforms all received great reviews, with the 360 version sitting at 94%, and the PS3 and PC versions at 93%.  With the superb(if not a bit short) single player, and incredibly varied and in depth multiplayer, its obvious that Call of Duty 4 has raised the bar for first person shooters.</p>
<p>What others said:<br />
&#8220;<i>Infinity Ward&#8217;s Call of Duty 4 hit on all cylinders, stunning us with gorgeous graphics, pristinely polished gameplay, and a captivating single-player storyline that hit us with such impact as to leave us breathless.</i>&#8221; <a href="http://goty.gamespy.com/2007/overall/3.html">GameSpy.com</a>, Game of the Year<br />
&#8220;<i>The top slot went to office favorite Call of Duty 4 for its toe-curling action and deep online mode.</i>&#8221; <a href="http://www.gamepro.com/gamepro/domestic/games/features/154431.shtml">GamePro</a>, Game of the Year<br />
&#8220;<i>Not only is Call of Duty 4 winner of Game of the Year, but also stands proudly as game of the generation thus far.</i>&#8221; <a href="http://www.mygen.com.au/article.php?page_id=64288552641120214&amp;se_id=29&amp;format=2&amp;page=3">MyGEN.com</a>, Game of the Year</p>
<h2>2. Bioshock(360/PC) &#8211; 2K Games<img src="http://image.com.com/gamespot/images/bigboxshots/9/931329_72479_front.jpg" align="right" height="207" width="144" /></h2>
<p>If I had a dollar for every time I read a &#8220;Bioshock to PS3&#8243; rumor, I would be a billionaire.  Seriously, the quality of a game is obvious when fanboy owners of another console drum up as many port rumors as there have been thus far for Bioshock.  At one point, GameRankings had this game at the #1 rated game of all time, and today it still holds at a tight 95% for both versions.  My personal choice for GOTY, Bioshock revolutionized the way first person shooters should play.  From its beautiful graphics, chilling atmosphere, and open ended gameplay, this game is the total package.</p>
<p>What others said:<br />
&#8220;<i>Beyond just the superb quality of the package, we all felt there was an experience that transcended basic gameplay. To play BioShock was to experience something that few gamers had ever experienced before. It was this immersive originality that elevated the game above all others.</i>&#8221; <a href="http://www.destructoid.com/the-winner-of-destructoid-game-of-the-year-2007-61593.phtml">Destructoid.com</a>, Game of the Year<br />
&#8220;<i>A shooter like no other&#8230; One of the most beautifully compelling action games, written for a thinking audience.</i>&#8221; <a href="http://www.g4tv.com/xplay/features/54794/XPlay_Best_of_2007_Game_of_the_Year.html">XPlay</a>, Game of the Year</p>
<p>And finally, the title voted Game of the Year by the most major publications&#8230;</p>
<p><img src="http://99lives.org/wp-content/uploads/2007/07/super-mario-galaxy-screen.jpg" align="middle" height="286" width="462" /></p>
<h2>1. Super Mario Galaxy(Wii) &#8211; Nintendo</h2>
<p>Winning by a landslide is Super Mario Galaxy.  Mario Galaxy had a lot riding on its shoulders, but it rose to all challenges.  It proved that Wii games could use the Wiimote well, and still be challenging and entertaining.  It redeemed the Mario name after Mario Sunshine was critically panned for a lack of innovation.  Mario Galaxy has bright, pristine graphics that push the Wii to its limits and deep, innovative gameplay that pushes even further.  Super Mario Galaxy received rave reviews from all &#8211; by GameRankings, its rated as the 2nd best game of all time and then best game of 2007.  Obviously, the later rings true, as Super Mario Galaxy earned 9 Game of the Year 2007 titles out of the 22 publications we surveyed.  Congrats to Nintendo!</p>
<p>What others said:<br />
&#8220;<i>&#8230; the best overall package of polish, gameplay, and presentation for what it is&#8211;a traditional but highly evolved platformer</i>&#8221; <a href="http://www.gamespot.com/best-of/gameoftheyear/index.html?page=2">GameSpot.com</a>, Game of the Year<br />
&#8220;<i>&#8230;features more variety then any other game this year.</i>&#8221; <a href="http://www.gametrailers.com/player/29286.html">GameTrailers.com</a>, Game of the Year<br />
&#8220;<i>Galaxy surprises and delights at every turn, placing both familiar and new tasks firmly in its own, distinct, masterpiece of a universe. In short, it’s utterly true to Mario’s roots, and yet is fixed firmly on his future, too.</i>&#8221; <a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=8382&amp;Itemid=51&amp;limit=1&amp;limitstart=1">NextGen.com/Edge</a>, Game of the Year<br />
&#8220;<i>&#8230; we loved every minute. Here&#8217;s a game that actually feels at home on the Wii, with a control system that&#8217;s absolutely superb&#8230;  Not only did it catapult Mario into the heavens, it did the same to us.</i>&#8221; <a href="http://videogames.yahoo.com/events/game-of-the-year-2007/best-overall-game-of-2007/1177115/2">Yahoo! Games</a>, Game of the Year</p>
<p><font size="1"><i><u>Article written by N.Gasse on 01/02/08.</u> </i><i></i><br />
<i>The grand totals came out to: SMG 9 titles, Bioshock 4, Call of Duty 4 3, Orange Box 2, Rock Band 1.  Sources include: GameSpot, GamePro, GameTrailers, XPlay, Kotaku, Joystiq, Edge, NextGen, GamesRadar, GameSpy, CVG, GamerNode, SpikeTV, Destructoid, DPad, Yahoo! Games, PALGN, MyGEN, and more.</i></font></p>
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		<title>Top 5 Failed Game Concepts of 2007</title>
		<link>http://exgn.wordpress.com/2007/12/19/top-5-failed-game-concepts-of-2007/</link>
		<comments>http://exgn.wordpress.com/2007/12/19/top-5-failed-game-concepts-of-2007/#comments</comments>
		<pubDate>Wed, 19 Dec 2007 06:37:05 +0000</pubDate>
		<dc:creator>exgn</dc:creator>
				<category><![CDATA[Playstation 2]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[XBox 360]]></category>
		<category><![CDATA[ninteno sony microsoft ps3 playstation wii xbox 360]]></category>

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		<description><![CDATA[2007 stands as a great year in video gaming.  With so many blockbuster hits released for each system, the title &#8220;Game of the Year 2007&#8243; will be a title with a lot of competition.  From Microsoft&#8217;s Bioshock, to Nintendo&#8217;s Super Mario Galaxy and even Sony&#8217;s Uncharted, every gamer should have quite a large [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=exgn.wordpress.com&blog=1536171&post=69&subd=exgn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>2007 stands as a great year in video gaming.  With so many blockbuster hits released for each system, the title &#8220;Game of the Year 2007&#8243; will be a title with a lot of competition.  From Microsoft&#8217;s Bioshock, to Nintendo&#8217;s Super Mario Galaxy and even Sony&#8217;s Uncharted, every gamer should have quite a large Christmas list this year.  However, 2007 also saw its fair share of conceptual flops.  There were several games that had such an awesome concept, but ultimately just fell flat on their face in trying to deliver it.  Keep in mind, thats not to say that these games were bad, per say, they just didn&#8217;t capitalize on the unique concept at the backbone of their creation.  So without further ado, heres EXGN&#8217;s list of the Top 5 Failed Game Concepts of 2007.</p>
<h2><strong>5. Assassins Creed &#8211; PS3/XBox 360(Ubisoft Montreal)</strong></h2>
<p><img src="http://www.game-reviews.ca/Game-Gallery/Assassins%20Creed%20(%20PS3%20)/assassins-creed-b.jpg" align="right" height="160" hspace="8" width="285" /></p>
<p>From the developers behind the critically acclaimed Prince of Persia series, Assassins Creed promised to be one of the first true &#8216;next gen&#8217; titles.  With its go anywhere, climb everything gameplay, Assassins looked to be one the definitive action experience.  Promising a great story line, a graphically rich world with real, bustling cities, and open ended gameplay that would create a new experience through each play through, Assassin&#8217;s Creed was easily one of the most anticipated titles of 2007.</p>
<p>However, when it was released last month, it ran into several criticisms.  Assassins truly was a memorable experience through the first assassination, but after, fell subject of extremely repetitive gameplay.  The gameplay mechanics often led the AI to act extremely dumb.  For example, you can murder a guard in broad daylight and then assume the monk position, and another guard 5 feet away will ignore you.  Once you unlock the parry skill, combat becomes excessively easy, with guards attacking you one at a time only to be cut down by the instant kill move.  Finally, the game is host to a huge number some of <a href="http://youtube.com/watch?v=pVZgkrL0CVo">the most annoying bugs and glitches</a> seen in recent years.  Also, Ubisoft needs to learn how to make an ending that can leave a game open to sequels, but still provide some player satisfaction.</p>
<h2><strong>4. Raw Danger &#8211; PS2(Irem)</strong></h2>
<p><img src="http://www.geek.com/wp-content/uploads/2007/06/raw-danger-3.jpg" align="left" height="195" hspace="8" width="279" /></p>
<p>Raw Danger is the sequel to Irem&#8217;s 2002 survival epic, Disaster Report.  Finally released in the US close to 2 years after its release in Japan, Raw Danger promises a unique survival experience.  Unlike other survival games, Raw Danger puts you in control of 6 different characters trying to escape a man made city succumbing to numerous natural disasters.  There are no monsters or opponents, just man against mother nature.  With some of the most epic sequences in recent gaming history, 6 playable characters, multiple endings, and varied gamplay, its hard to see how Raw Danger could possibly fail.</p>
<p>However, it does.  Perhaps it was just too ambitious of a game to be done on the PS2 platform.  To start, the production values of the game are just terrible.  The graphics look like a launch title for the Dreamcast.  The sound is reminiscent of something you would hear in a Sega CD game.  The game itself ultimately boils down to a lot of trial and error.  No thanks to the sluggish, unresponsive controls, its almost impossible to avoid a lot of the catastrophes the game puts you up against without knowing in advance where to run to or how to survive them.  The gameplay is also subject to massive slowdown because of the large scale of the game.  The game offers multiple endings, but you spend such a short amount of time with each character(there is even one character you play as for maybe a half hour, tops) that you ultimately just do not care about the characters or other outcomes.  Conceptually, Raw Danger provides a much needed breath of fresh air, however, as a game, it really falls flat on its face.</p>
<h2><strong>3. Lair &#8211; PS3(Factor 5)</strong></h2>
<p><img src="http://www.gamequarter.be/newsfiles/Image/lair_sc1.jpg" align="right" height="195" hspace="8" width="276" /></p>
<p>From the creative geniuses behind the impressive Rogue Squadron series, comes the next big concept gone wrong.  Hyped for months before its release, Lair was to be the PS3&#8217;s first AAA title.  Putting the player at the reins of a massive dragon, partaking in massive land and air battles, the game seemed to be on the right track.  With Lair, boasting a huge, beautifully detailed world, rendered in full 1080p, stunning, uncompressed audio, and a self proclaimed riveting storyline, Factor 5 looked to have a sure fire epic masterpiece on its hands.</p>
<p>And in the beginning did, it did look like Lair would live up to its hype.  About a month prior to its original August release, Play rated the game a solid 9/10.  However, conflicting reviews soon came, starting with EGM, giving it a 3 lackluster ratings between 5-6/10 and culminating in IGN&#8217;s 4.9 rating, calling it &#8220;<a href="http://ps3.ign.com/articles/817/817117p1.html">a mission worthy of swallowing the business end of a shotgun to avoid</a>&#8220;.  Reviewers across the board criticized Lair for its unintuitive controls and an faulty lock on targeting system.  The controls were bad enough that Sony sent out walk throughs to reviewers telling them &#8216;how to play&#8217; Lair.  Combine this with the short 5-6 hour campaign mode, and little reason to replay it, and you have a game that sounded nothing short of breathtaking on the planning board turning into one of the largest flops of the year.</p>
<h2><strong>2. Vampire Rain &#8211; XBox 360(Artoon)</strong></h2>
<p><img src="http://media.teamxbox.com/games/ss/1540/1182214093.jpg" align="left" height="159" hspace="8" width="284" /></p>
<p>Developed by Sega legend <a href="http://en.wikipedia.org/wiki/Naoto_%C5%8Cshima" title="Naoto Ōshima">Naoto Ōshima</a>(Phantasy Star, Sonic the Hedgehog, NiGHTS into Dreams), this game was hyped in Japan as the game that would finally sell the 360.  Combining elements from the survival horror and stealth action genres, Vampire Rain looked very promising.  You play the member of a government black ops group, brought about to kill some vampires &#8211; whats not to like?  The game also boasted some unique weaponry, such as a UV knife that would kill vampires in one hit.  When the game released in Japan, it received a respectable review from Famitsu, a 30/40 &#8211; but thats where the good news ends.</p>
<p>The game put an extreme emphasis on stealth.  Once your caught, you will almost certainly die.  For a good chunk of the game, the player has no effective means of eliminating the vampires.  Combine this with the fact that the vampires are fast and can kill a player in just a single hit and you have an obscenely frustrating game.  The level design was extremely linear, the AI was cheap, the controls were bad, the game was overall just a huge train wreck.  Vampire Rain averaged a dismal 39% on GameRankings.com &#8211; the 2nd worst 360 game released in 2007.  How you can screw up a survival-horror/stealth action game with VAMPIRES this badly is just beyond me.</p>
<h2><strong>1. Sonic and Mario at the Olympic Games &#8211; Wii(Sega)</strong></h2>
<p><img src="http://www.themushroomkingdom.net/images/ss/msatog-wii/002.jpg" align="right" height="201" hspace="8" width="270" /></p>
<p>Gamers over the past 20 years have dreamed of Nintendo icon Mario facing off against his bitter long time rival from Sega, Sonic.  In fact, when Sonic and Mario at the Olympics was first announced, many thought it was just an April Fools joke from Sega.  However, it wasn&#8217;t and gamers old and young salivated at the prospect of Mario and Sonic finally being able to duke it out in a battle for supremacy.  Mario and Sonic promised the excitement found in the party games such as Mario Party and an unparalleled sense of nostalgia.</p>
<p>Unfortunately, the game was developed by Sega.  Nintendo obviously didn&#8217;t notice Sega&#8217;s track recent track record, which has developed the reputation for absolutely destroying any franchise it gets its mitts on, including this lovely title.  The Olympic events were all entirely too similar, the motion controls were all extremely gimmicky, and the game had an infuriating problem sensing the motions performed by the player.  One could only dream of what this game could have been if Nintendo had developed it instead of Sega&#8230;  Instead, we have Sega&#8217;s craptastic game.  Looks like we&#8217;ll have to wait for the release of Brawl before we can actually ENJOY pitting Mario and Sonic against each other.</p>
<p>And that concludes the Top 5 Failed Concepts of 2007.  Remember these games are not necessarily bad.  They had a promising concept, but just didn&#8217;t deliver  it to its maximum potential.</p>
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		<title>BBFC holds its ban on Rockstar&#8217;s Manhunt 2</title>
		<link>http://exgn.wordpress.com/2007/10/08/bbfc-holds-its-ban-on-rockstars-manhunt-2/</link>
		<comments>http://exgn.wordpress.com/2007/10/08/bbfc-holds-its-ban-on-rockstars-manhunt-2/#comments</comments>
		<pubDate>Mon, 08 Oct 2007 18:55:36 +0000</pubDate>
		<dc:creator>exgn</dc:creator>
				<category><![CDATA[PSP]]></category>
		<category><![CDATA[Playstation 2]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[ban]]></category>
		<category><![CDATA[BBFC]]></category>
		<category><![CDATA[censor]]></category>
		<category><![CDATA[ESRB]]></category>
		<category><![CDATA[Grand Theft Auto]]></category>
		<category><![CDATA[Manhunt]]></category>
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		<category><![CDATA[Rockstar]]></category>

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		<description><![CDATA[Manhunt 2, the latest title from the creators of the Grand Theft Auto series, has once again failed to meet the British Board of Film Classification&#8217;s standards of acceptability, and the BBFC therefore refuses to rate it.  Without a rating, Manhunt 2 will not be allowed to be sold in the UK.
Originally, Manhunt 2 [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=exgn.wordpress.com&blog=1536171&post=63&subd=exgn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><img src="http://www.liberation.fr/actualite/societe/_files/file_262821_66125.jpg" align="left" height="191" hspace="5" width="256" />Manhunt 2, the latest title from the creators of the Grand Theft Auto series, has once again failed to meet the British Board of Film Classification&#8217;s standards of acceptability, and the BBFC therefore refuses to rate it.  Without a rating, Manhunt 2 will not be allowed to be sold in the UK.</p>
<p>Originally, Manhunt 2 was due out in July, but the game was denied a rating by the BBFC in the UK, and given Adults Only rating by the ESRB in the US.  In both countries, those measures would prevent the games from being sold(Sony, Microsoft, and Nintendo both prohibit AO titles from being sold on their home consoles).  The reason for the harsh ratings stems from the bleak and morbid nature of the game, and the graphic execution attacks.  The Wii version, in which the player had to make stabbing motions with the Wiimote, pushed the line even further.  Rockstar edited some of the more extreme content and even added an alternate ending depending on how the player chose to play through the game.  The edited version was deemed acceptable by the ESRB and gave the game a Mature rating, however, it did not pass through the BBFC.</p>
<p>The BBFC acknowledges that Rockstar did edit some of the content.  However, they insist that Rockstar did not go far enough.  The BBFC did not change its decision because Rockstar left many of the graphic execution attacks in the game, and the story was still very morbid and bleak.</p>
<p>Rockstar said they will continue to fight the ban, saying that &#8220;<span class="text_article_body">&#8230; the changes necessary in order to publish the game in Britain are unacceptable to us&#8221; and that the ban &#8220;</span><span class="text_article_body">represents a setback for video games&#8221;.</span></p>
<p>Manhunt 2 will release in the US on the PS2, PSP and Wii later this month on October 29th.  You can pre-order it now at <a href="http://www.play-asia.com/SOap-23-83-7uox-49-en-15-manhunt+2-84-p.html">PlayAsia.com</a>!</p>
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		<title>Is the PS3 really a failure?</title>
		<link>http://exgn.wordpress.com/2007/10/08/is-the-ps3-really-a-failure/</link>
		<comments>http://exgn.wordpress.com/2007/10/08/is-the-ps3-really-a-failure/#comments</comments>
		<pubDate>Mon, 08 Oct 2007 00:45:21 +0000</pubDate>
		<dc:creator>exgn</dc:creator>
				<category><![CDATA[Playstation 2]]></category>
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		<category><![CDATA[XBox 360]]></category>
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		<description><![CDATA[
After reigning king over the last two generations of console gaming, Sony has come under a lot of fire with the PS3.  Many analysts and gamers have accused Sony of being arrogant and losing touch with the customers.  Sony thought that fans would buy the PS3 &#8211; regardless of price &#8211; simply because [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=exgn.wordpress.com&blog=1536171&post=47&subd=exgn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p style="text-align:center;"><img src="http://img171.imageshack.us/img171/2564/tomatoja2.jpg" height="308" width="400" /></p>
<p>After reigning king over the last two generations of console gaming, Sony has come under a lot of fire with the PS3.  Many analysts and gamers have accused Sony of being arrogant and losing touch with the customers.  Sony thought that fans would buy the PS3 &#8211; regardless of price &#8211; simply because of the Playstation name.  It launched at a hefty sum of $599 &#8211; 33% more then the 360, and more then double the price of the Wii.  Since the beginning, its been an uphill battle.  The Wii has had amazing success, selling over 11 million consoles in a year, passing up even the 360.  As for the 360, with the record breaking release of Halo 3, many are claiming the console wars are over, that the 360 is now the winner of the HD consoles.  All that being said, is the PS3 really doomed to become a failure?  Does it stand a chance?  Surprisingly, while it may be down, it is not out.</p>
<p><a href="http://exgn.files.wordpress.com/2007/10/ps123.jpg" title="ps123.jpg"></a></p>
<p style="text-align:center;"><a href="http://exgn.files.wordpress.com/2007/10/ps123.jpg" title="ps123.jpg"><img src="http://exgn.files.wordpress.com/2007/10/ps123.jpg?w=402&#038;h=277" alt="ps123.jpg" height="277" width="402" /></a></p>
<p>When comparing the sales numbers of the PS3 to PS2 and PS1(both the leaders in their generation of gaming) the PS3s numbers are not actually that far off from the PS2 and even surpass that of the PS1.  For the first ten months of the PS1, 2, and 3, the PS3 sold roughly double the amount that PS1 sold.  Compared to the PS2, the PS3 sold roughly the same, at some points around 20 weeks, it even sold more then the PS2!  Low sales in the first year of Sony&#8217;s consoles seems to be nothing out of the norm.</p>
<p align="center"><a href="http://exgn.files.wordpress.com/2007/10/pswii60.jpg" title="pswii60.jpg"><img src="http://exgn.files.wordpress.com/2007/10/pswii60.jpg?w=402&#038;h=277" alt="pswii60.jpg" height="277" width="402" /></a></p>
<p>In comparison to the 360&#8217;s first 10 months of sales, once again, the PS3 is almost right on par with its main competitor.  While the Wii obviously blows both the 360 and PS3 out of the water, the PS3 has remained roughly on par with the 360.  It had a bit of a slower start then the 360, but right around the 18 week mark, it had a large jump.  Since then, it has remained right on par with the 360.</p>
<p>Also, several comparisons can be made between the race with the 360/PS3 competition and the Dreamcast/PS2 competition.  The Dreamcast had a large library of impressive games when the PS2 launched.  The 360 also had an impressive library, with exclusives including Gears of War, Kameo, Viva Pinata, Project Gotham 3, Dead Rising, Saints Row, and Condemned,  and many other A titles that would be ported to the PS3, albeit months later.  The Dreamcast also enjoyed some initial success against the PS2, outselling it during its first holiday season, similar to the 360&#8217;s success now.</p>
<p>All this being said, there are a few conflicting facts that should be pointed out.  Microsoft&#8217;s console receives virtually no attention in the 3rd largest video game market in the world &#8211; Japan.  This would be a huge boost for Microsoft&#8217;s numbers.  Also, the PS3 had a universal launch in Japan and North America, while the PS2 launched a half a year later in the US then in Japan, which effects the initial numbers some.</p>
<p>When it comes down to it, the main point is that the PS3 should not be underestimated.  With the eminent price drop and a and impressive collection of games due out within the next 6 months, it would be ignorant to say the PS3 is dead.  At this point, its definitely too early to begin proclaiming winners.</p>
<p><em>Due to the popularity of this article, I decided it was necessary to write <a href="http://exgn.wordpress.com/2007/10/08/is-the-ps3-really-a-failure-after-word/">a brief after word</a> explaining the reason I wrote it.  Thanks for viewing this article, and please be sure to check out the rest of the blog! &#8211; Excel, EXGN </em></p>
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		<title>The 360 finally outsells the Wii(and more sales analysis)</title>
		<link>http://exgn.wordpress.com/2007/10/02/the-360-finally-outsells-the-wiiand-more-sales-analysis/</link>
		<comments>http://exgn.wordpress.com/2007/10/02/the-360-finally-outsells-the-wiiand-more-sales-analysis/#comments</comments>
		<pubDate>Tue, 02 Oct 2007 16:29:53 +0000</pubDate>
		<dc:creator>exgn</dc:creator>
				<category><![CDATA[DS]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[Playstation 2]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[XBox 360]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Bioshock]]></category>
		<category><![CDATA[Crisis Core]]></category>
		<category><![CDATA[Final Fantasy VII]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[halo 3]]></category>
		<category><![CDATA[Heavenly Sword]]></category>
		<category><![CDATA[Madden 2008]]></category>
		<category><![CDATA[Metal Gear Solid]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Pokemon]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Wii Sports]]></category>

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		<description><![CDATA[

VGChartz.com has just put up the sales numbers for the weeks ending on 9/22(US) and 9/23(Japan).  Heres the juicy bits:
United States sales:
Top 5 Software Titles -
[Wii] Wii Sports 92K
[PS3] Heavenly Sword 56K
[360] Bioshock 54K
[Wii] Wii Play 52K
[Wii] My Sims 46K
No shocker here, once again, Wii sports is #1(as its packaged with the Nintendo Wii, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=exgn.wordpress.com&blog=1536171&post=48&subd=exgn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><a href="http://exgn.files.wordpress.com/2007/10/pswii60.jpg" title="pswii60.jpg"></a></p>
<p style="text-align:center;"><a href="http://exgn.files.wordpress.com/2007/10/pswii60.jpg" title="pswii60.jpg"><img src="http://exgn.files.wordpress.com/2007/10/pswii60.jpg?w=432&#038;h=295" alt="pswii60.jpg" height="295" width="432" /></a></p>
<p><a href="http://www.vgchartz.com/">VGChartz.com</a> has just put up the sales numbers for the weeks ending on 9/22(US) and 9/23(Japan).  Heres the juicy bits:</p>
<p>United States sales:</p>
<p>Top 5 Software Titles -<br />
[Wii] Wii Sports 92K<br />
[PS3] Heavenly Sword 56K<br />
[360] Bioshock 54K<br />
[Wii] Wii Play 52K<br />
[Wii] My Sims 46K</p>
<p>No shocker here, once again, Wii sports is #1(as its packaged with the Nintendo Wii, meaning for every Wii sold, 1 Wii Sports is sold).  Surprisingly, Heavenly Sword has held up well in its second week, especially considering the PS3 user base.  Bioshock continues to sell very well, after more than a month from its release.  The only real shocker is that Metroid Prime 3 has dropped somewhat considerably.</p>
<p>Hardware -<br />
360 &#8211; 104K<br />
Wii &#8211; 93K<br />
PS3 &#8211; 27K</p>
<p>DS &#8211; 120K<br />
PSP &#8211; 78K</p>
<p>Obviously, the big news here is that, for the first time in months, the Wii has lost its #1 position.  This is no doubt in anticipation for the big Halo 3 release(note: these numbers are for the week BEFORE the H3 release).  This is a big victory for Microsoft.  Since the release of the Wii, it has been selling like hot cakes, and only recently has stabilized in the 80-90K region.  The 360, meanwhile, has picked up from 35K units/week sold in July to 100K this week.  This is due to the price drop in early August and several Blockbuster hits in late August, including Madden 08 and Bioshock, as well as the hype for Halo 3.  PS3 numbers have continued to slide from 55K in late August, and is once again within striking distance of the Game Boy Advance.  The PS2, however, is still selling consistently at 50K units per week.</p>
<p>As for hand helds, the DS continues to dominate the market, but the PSP rose considerably this week.</p>
<p>In Japan, home consoles continue to be in a slump.  The Wii still leads, selling about 25K this week, although this is nearly a third of the number it was selling about a month ago.  The PS3 has also dropped considerably, now selling about 12K a week.  The 360 got quite a boost this week, selling nearly 2K units, but is still not enjoying any success in that market.  Once again, the boost in 360 sales is due to Halo 3, which Famitsu magazine(a Japanese gaming magazine, known to be very critical) gave a 35/40.</p>
<p>On the other hand, the handheld systems in Japan have been having a lot of success.  The PSP sold 277K units this past week, a HUGE jump in units sold.  Final Fantasy VII: Crisis Core(2nd week) and Metal Gear Solid Portable Ops+(1st week), as well as the release of the PSP Slim all contribute to this huge jump.  The DS sold 68K units, driven by the recently released Pokemon Mysterious Dungeon 2: Time/Darkness games.  Together, the sales for the 2 games put them at #1 in Japan this week.</p>
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		<title>PS2 to offer motion control titles, like Wii</title>
		<link>http://exgn.wordpress.com/2007/08/23/ps2-to-offer-motion-control-sports-package-like-wii/</link>
		<comments>http://exgn.wordpress.com/2007/08/23/ps2-to-offer-motion-control-sports-package-like-wii/#comments</comments>
		<pubDate>Thu, 23 Aug 2007 18:12:31 +0000</pubDate>
		<dc:creator>exgn</dc:creator>
				<category><![CDATA[Playstation 2]]></category>
		<category><![CDATA[Wii]]></category>

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		<description><![CDATA[ A few months ago, EGM released a tidbit of information in its &#8220;Rumor Mill&#8221; section that Sony was going to try to kill the Wii with the PS2, releasing a &#8220;Waggle Wand&#8221; peripheral and a line up of games for it.  Sony responded quickly, saying it had no intention of doing that.
However, after [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=exgn.wordpress.com&blog=1536171&post=9&subd=exgn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p> A few months ago, EGM released a tidbit of information in its &#8220;Rumor Mill&#8221; section that Sony was going to try to kill the Wii with the PS2, releasing a &#8220;Waggle Wand&#8221; peripheral and a line up of games for it.  Sony responded quickly, saying it had no intention of doing that.</p>
<p>However, after browsing <a href="http://www.the-magicbox.com/">The Magic Box website</a>, I found a series of titles coming to PS2 that includes golf, tennis, pool, racing, bowling, and a puzzle game that plays by using motion controller known as &#8216;Freedom&#8217;.  They are set to launch this holiday season.  They are being developed by publisher In2Games, who is a 3rd party developer(not affiliated with Sony).  So it looks like EGM&#8217;s rumor was partially true.  Anyways, it looks interesting, especially if Super Mario Galaxy, Metroid Prime 3, and Super Smash Brother Brawl haven&#8217;t gotten you to buy a Wii yet.</p>
<p><a href="http://www.the-magicbox.com/0708/game070819a.shtml">RealPlay Games</a></p>
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